For Final Fantasy VIII on the PlayStation, a GameFAQs message board topic titled "45 Riddles in the Centra Ruins" - Page 33. SCENE: Timber Maniacs 1: There are thirteen of these magazines and an entry from Centra Ruins. After taking a stone lift up, the player comes to a screen with ladders leading up to the top of a tall tower. Orphanage (Chapter 15) Jumbo Cactuar. Centra Ruins - Tonberry King Cactuar Farming in the Kashkabald Desert. Prérequis: avoir passé Horizon et pouvoir se déplacer avec Balamb Garden.. Ce petit détour, que vous n'êtes en aucun cas obligé de réaliser, contient tout de même deux G-Force, il est donc fortement conseillé d'y faire un tour. BlobraBombBuelForbidden User Info: Tjkilla. This place is home to two GFs, although Odin isn’t a GF in the traditional sense, and you’re not really here for him. Defeat a Tonberry (small, green creatures holding a lantern - found at the Centra Ruins). The party must find a series of red gemstones and place them in the eyes of statues to acquire the code to access the room where Odin is fought; if they cannot do this before the timer ends, they must start over. Read on for more information about the optional side quests present in this location. There's a statue of a sorceress and knight. Centra was once a prosperous civilization until it was destroyed by the natural phenomenon, the Lunar Cry around 90 years ago. Other than that, the only Location of note is Edea's House. Activating this mechanism erects stairs in the area below, allowing the player access deeper into the ruins. There is a side quest to challenge Jumbo Cactuar and acquire the Cactuar GF. You see me in the picture? Centra Ruins The player must climb above to the second gargoyle and retrieve the code and two gems to be placed on the first gargoyle. Ladders Statue's eyePain (hidden, never refills) Centra Continent . In all versions of the game, it is possible to take a shortcut to Odin from the ruins' entrance by entering the Centra Ruins while holding the button to challenge others to card games ( in the PS). The timer keeps ticking by during the battle, so to get more time the player can exit after opening the door to Odin's chamber and the timer will begin from the start upon reentering the ruins. Acquiring Odin is needed to recruit Gilgamesh at the point of no return. The Centra Ruins are noteworthy, and you can enter them as soon as Balamb Garden becomes mobile. Shumi Village From Cetra, take advantage of one of Final Fantasy's world map oddities by traveling south until you get from the far south of the map to the far north. If the timer runs out, you have the choice of trying again (starting from outside the ruins) or accepting game over. After enough Tonberries have been killed the King steps in to battle the party. After getting the code the player can take the eyes out and place them on the statue on the level below. Northeast of Edea's Lighthouse there is an oddly shaped ruin sitting by itself surrounded by towering mountains and barren land. It is a dimly lit, circular, dark room with a glowing blue sphere. Centra Ruins - Obtaining Odin Side Quests. The Centra Ruins is an entirely optional dungeon located on the (you guessed it) Centra continent. The first level of the ruins has a statue, said to be of a sorceress and a knight, in the center of a round platform with small steps leading up to it. Some devices work as if controlled by magic. The ruins look old, but are riddled with technology. Sir Laguna's page entryCompleting the ruins within time limitDefeating Odin This ruin is known as the Centra Ruins, the remnants of … Doomtrain The quest is easier with the Enc-None ability equipped (learned by Diablos). You’ll find the Centra Ruins on the western part of this Centra Crater landmass. Encounters Tjkilla - 10 years ago. Time for another cut scene with our good pals, Laguna, Kiros and Ward. Location of the code to enter Odin's chamber. Centra - Excavation Site. Odin is not a normal Guardian Force like the others you have obtained throughout your travels. Cactuar: A well-rounded GF, Cactuar will boost vitality, luck, speed, evasion and magic stats. Edea's Orphanage Take Squall and Quistis along, and have one or both at critical status in … Aero (hidden, never refills) Region Centra Ruins (Odin Side Quest) - FF8 Guide. Once you enter, you have 20 minutes for solving the riddles. This is the Story Walkthrough for the location Centra Ruins in the game Final Fantasy VIII (FF8, FFVII). Instead, Odin randomly shows up at the conclusion of random battles to finish off the enemy for you. Let Squall's HP hang low, so Renozukuken becomes availble and does devastating damage. This area is full of Tonberries, making a good area to fight in to get the Tonberry Guardian Force. The Lunar Cry annihilated the entire Centra civilization and wiped it from the world map. Note: You may have to defeat a few to gain one. BlobraBombBuelForbidden Centra Continent . Odin's Chamber This is something extra. There are also several worn pillars, as the floor has been eroded over time. 4. Defeat Jumbo Cactuar on the Cactuar Island off the shore of Kashkabald Desert in Centra. You can access the Centra Ruins as soon as you have the ability to drive Balamb Garden around the world map. Tonberry King is also found in the Centra ruins, like Odin, but you'll want to get this one after you have Odin and so after the time limit in the area is removed. Time for another cut scene with our good pals, Laguna, Kiros and Ward. Top Voted Answer. First floorLaddersControl roomStatueDomeOdin's Chamber Once Balamb Garden is mobile, after Fisherman’s Horizon, you can take the Garden to the Centra continent in the lower left of the world map. Selphie's description of the ruins at Sir Laguna's Page. The Centra Ruins is located on the southern most continent and can be easily reached once you gain control of the Balamb Garden during Disc 2. Bosses The Centra Ruins are a tall, diamond- shaped building on (surprise, surprise) the Centra continent. Upon entering the ruins, a timer begins. Remove this ad - Subscribe to Premium. ". The control room is reached after taking a lift up to the second level and climbing two flights of ladders. This is the Story Walkthrough for the location Centra Ruins in the game Final Fantasy VIII (FF8, FFVII). Take the eyes, place them in the gargoyle down below, and then enter the passcode to fight Odin. Read on for more information about the optional side quests present in this location. To obtain the Tonberry King GF what you're going to want to do is defeat around 20 Tonberry enemies in Centra Ruins. Continue down the path and the team will be ambushed by some Esthar soldiers. Although there are tons of monsters! The Centra Ruins is a large tower, based around an octahedral frame, and is comprised of ancient, stone structures. Die Centra Ruinen findet man im Süden der Weltkarte, nicht sehr weit entfernt der Ruinen gibt es einen Strand, man kann sie also mit dem Garden erreichen. Items and draw points Odin will not attack, but will annihilate the party with Zantetsuken if they run out of time. Why the shortcut functionality exists is unclear; it may be a leftover from developers testing the game. Proceeding up into the ruins, there are two gargoyles: one at the entrance leading to Odin, and one on top of the ruins. Continue down the path and the team will be ambushed by some Esthar soldiers. The Centra Ruins' theme is "Find Your Way", the standard dungeon music shared by other locations in the game. Northeast of Edea's Lighthouse there is an oddly shaped ruin sitting by itself surrounded by towering mountains and barren land. Type The Final Fantasy VIII Ultimania also places the event at having happened over a hundred years ago. Statue's eye Odin is found in the locked throne room chamber within the ruins, ready to face his challengers. Then put … Have Squall equiped with the Auto-Haste and Initiative abilities. : If you acquire Odin now - or rather, any time before disc 4 - you’ll automatically obtain the Giglamesh GF at the end of disc 3. A good area for this is the first area of the ruins as Tonberries are the only encounter there. In this episode, we have Logan with us again as we take on the Centra Ruins! Make your way down the path until you reach the draw point for some free Sleep magic. Leave the Centra Ruins and save your game back on the world map. In this episode, we have Logan with us again as we take on the Centra Ruins! The player must take the eye out and leave the statue eyeless. The timer keeps ticking by during the battle, so to get more time the player can exit after opening the door to Odin's chamber and the timer will begin from the start upon reentering the ruins. Reaching Odin's room allows the party to challenge him. Enemies Odin has many good spells to draw. An diesen Ort sollte man sich relativ früh begeben, sobald man den Garden steuern kann. It's located in the continent just south … Once you enter, you have 20 minutes for solving the riddles. This section about a location in Final Fantasy Airborne Brigade is empty or needs to be expanded. Star Fragment (x2) Defeat the Iron Giant (large blue creatures with a huge sword). None The ruins are the home of Tonberries as well as the Guardian Force Odin. 31. The Centra Ruins is an optional location on the Centra continent in Final Fantasy VIII first accessible by the mobile Balamb Garden. Centra Ruins (optional) Rare Cards N/A Draw Points N/A GFs Tonberry King Magazines N/A Enemies N/A Blue Magic N/A Head northeast from Edea’s Orphanage to the Centra Ruins (where you fought Odin). Drain (hidden, never refills) If you re- enter the ruins though, the timer will start counting from 20 minutes again, so no need to worry. This shortcut can be used for farming Luck-J Scrolls from Odin, however, by purposefully defeating him right as the time is running out, still netting battle rewards yet being ejected from the ruins. Odin will not attack, but if the player runs out of time during the battle, Odin will slice the party with Zantetsuken. Centra Ruins. To get Tonberry, players need to beat 20 Tonberry enemies while in the ruins. Defeating Odin within the time limit recruits him as a pseudo-Guardian Force. None of the magazines are actual Item menu items. The player is teleported to Odin's chamber with 1:30 left on the timer. Map I suggest writing it down. Background information Items and draw points The Centra Ruins, however (the only other reasonably i… Final Fantasy IV: The Complete Collection, https://finalfantasy.fandom.com/wiki/Centra_Ruins?oldid=3351780, Section needed (Final Fantasy Airborne Brigade), Section needed (Final Fantasy Record Keeper). This large, barren continent is located in the south of the world map. The Centra Ruins. Items and draw points If you re- enter the ruins though, the timer will start counting from 20 minutes again, so no need to worry. Encounters Defeating Tonberry King earns the player Tonberry as a Guardian Force. Tonberry is also in the Centra Ruins, but it's much easier to acquire once Odin is defeated and the time limit on the ruins is removed. Travel to the crater in Centra Continent south of the map, and you'll find an odd structure, known as the Centra Ruins, jutting out of the landscape in the vicinity of the Yorn Mountains. It’s an odd-looking structure that is home to all manner of similarly odd-looking enemies. Part of the main quest occurs in the Orphanage, which Squall needs to visit before boarding the White Seed Ship. This is a tall throne room with mosaic windows letting in limited light. A quick way to kill the Tonberries is to bring Irvine on critical health and use his Armor Shot to kill the Tonberry in one turn; other Limit Breaks can also be used, but Irvine's is faster than most others', as Quistis's Degenerator has no effect on Tonberries. Centra Ruins contains a side quest to challenge Odin and Tonberry King. Statue Encounters This area also has a hidden Drain draw point. The statue, found on the outside of the tower, after taking the stairs up from the ladders has only one eye when the player reaches the screen the first time. You’ll shortly find yourself outside, where you’ll be attacked by some Esthar Soldiers. You can help the Final Fantasy Wiki by, This section about a location in Final Fantasy Record Keeper is empty or needs to be expanded. Orphanage. The two in Balamb are mutually exclusive, therefore you may pick up twelve TM issues total and get thirteen diary entries after adding Centra. (Odin will randomly enter a Work your way around the eastern side to curl around to the south-facing beach. Odin The only structures left standing were the Centra Ruins and the building that would become Edea's orphanage. Centra If the timer runs out before the party encounters Odin, he seemingly kills the party (The heavens hath decreed thy fate. The exact number is random but it's between 18 and 24. At the back behind the statue is a set of stairs leading up before forking; the left path breaks half-way through, while the right path leads up to the next floor. Items and draw points Location: Centra, Nectar Peninsula (north of Centra Ruins) Hint: Search carefully where the Sonar reacts. Tonberry Encounters The Centra Ruins is an entirely optional dungeon located on the (you guessed it) Centra continent. Items and draw points Centra Ruins Side Quests. They are incredibly easy to kill. This is the only section added to page where the player doesn't read a Timber Maniacs magazine to unlock it. Escape from the Centra Ruins¶ From this draw point continue up and to the right to reach a Save Point in front of two doors. When you enter you’ll see a counter pop-up, and some being - Odin - will communicate with you. BlobraBombBuelForbiddenTonberryTonberry King (boss)Odin (boss) In the centra ruins when odin talks to you. The Centra Ruins The Centra Ruins are a tall, diamond- shaped building on (surprise, surprise) the Centra continent. Tonberry enemies are not the easiest in FF8 by any stretch of the imagination, so come prepared with healing items ready. Dome You can help the Final Fantasy Wiki by. He cannot be junctioned, but will appear randomly to vanquish random opponents. The left one leads to the control room, and the ladder on the right allows access to a hidden Aero draw point. Centra Ruins (optional) Rare Cards N/A Draw Points N/A GFs Tonberry King Magazines N/A Enemies N/A Blue Magic N/A Head northeast from Edea’s Orphanage to the Centra Ruins (where you fought Odin). After boarding the ship in Centra Ruins of Balamb Garden, defeat the smaller Tonberrys to get to Tonberry King. Odin will not attack, but will annihilate the party with Zantetsuk… We also get 2 optional GF's in this episode! However, if the player has not opened the stairs in the previous area, they cannot leave the ruins and will be stuck. The green dome at the top of the ruins has another statue with only one eye. Take your favorite fandoms with you and never miss a beat. Die Centra Ruinen. From information based on the few remaining structures the Centraian architecture was similar to real-world ancient Rome. Throughout the structure there are blue and red wires, which power the apparatus inside. Warning! It contains many ominous statues, mosaic glass windows, and dimly lit rooms. Centra Ruins. The specific area within this location where this encounter takes place, The monsters that may be encountered in this area during random battles, The specific area within this location where this point of interest is located, Details on where this point of interest specifically can be found, The name of the Guardian Force's combat skill, used with the GF command, The element of the Guardian Force's combat skill, if any, used with the GF command; the damage dealt by the skill is affected by the target's vulnerability to that element (damaging skills with no element are non-elemental and always deal normal damage), The status effect created by the Guardian Force's combat skill; hover over a "Multiple" status row to see the specific status list, The unique abilities that this Guardian Force is able to learn; these abilities cannot be learned by other Guardian Forces or through items, The amount of experience yielded by defeating this monster, expressed as a base amount plus a modifier based on the monster's relative level; experience is split evenly among all surviving party members, and a separate split of the total is made for all equipped Guardian Forces; if the party runs from a battle, they still earn experience proportional to how much damage they dealt to the enemies; the character who registers the final blow on an enemy receives a bonus to experience, The amount of ability points yielded by defeating this monster; ability points beyond those needed to learn a GF's next ability are not carried over, Whether this monster is flying and/or undead; flying monsters are immune to earth damage; undead monsters are damaged by curing spells and healed by drain effects (the caster is harmed instead), The range of levels which this monster may appear at; the monster's level is determined by the average level of the members of your party, within this range, The range of hit points which this monster may have; the exact number is based on the monster's level, The range of strength which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of vitality which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of magic which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of spirit which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of speed which this monster may have; the exact number is based on the monster's level; numbers shown in, The range of evade which this monster may have; the exact number is based on the monster's level; numbers shown in, The elements that this monster takes extra damage from, Whether this is an Attack, Healing, or Indirect spell, The element of the spell; the damage dealt by the spell is affected by the target's vulnerability to that element (damage spells with no element are non-elemental and always deal normal damage), The status effect inflicted or removed by this spell; hover over a "Multiple" status row to see the specific status list, The relative damaging or curing power of this spell, The number of hit points gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of strength gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of vitality gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of magic gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of spirit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of speed gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of evade gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of hit gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The amount of luck gained by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); numbers shown in, The percentage of status attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of status defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple status row to see the specific status list, The percentage of elemental attack gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, The percentage of elemental defense gained by by junctioning 100 of this spell (junctioning less of this spell will result in a proportionately smaller bonus); hover over a multiple element row to see the specific element list, A modifier to the difficulty of drawing this spell; spells with a higher draw difficulty will generally yield less stock per draw, and are more likely to have a draw fail altogether, The element of this card; when the Elemental rule is in play, placing a card on a space with its elemental property will increase all numeric values on the card by 1, while placing a card on the wrong element decreases these values by 1, The number of this card that is used when refining it with Card Mod, The number of this item is created when refining this card with Card Mod, The item that is created when refining this card with Card Mod. Tonberry King (Boss) Quests SeeD test & Pay Eyes On Me Omega Weapon: Final Fantasy VIII World Map. Reaching Odin's room allows the party to challenge him. The Centra Ruins is located on the large island-continent north of the the main Centra (southern-most) continent. Go into the Centra Ruins and onto the screen with the fountain. Later, when returning with two eyes, putting both on the statue activates a mechanism that lets the player input a code that opens the door below, leading to Odin's chamber. For Final Fantasy VIII on the PlayStation, a GameFAQs Q&A question titled "What happens when the centra ruins timer runs off? Final Fantasy Wiki is a FANDOM Games Community. This area also appears on Selphie's Sir Laguna's Page after the player visits the area; it is the only section added to the Sir Laguna's Page where the player doesn't have to read a Timber Maniacs magazine to get it. Ruined city Each of the Tonberry enemies have about 20,000 HP so defeating them isn't going to be easy if you don't have good Junctions. Ruines de Centra. Control room It is unknown what purpose the ruins once served. BlobraBombBuelForbidden The Centra Region is pretty barren, even of Draw points. Built with prominent white stone, intricate murals and stone pillars were abundant, particularly seen in the example of Edea's House. Tonberries drop Chef's Knives that refine into AP Ammo. The Centra Region is pretty barren, even of Draw points. The monsters who, when defeated with the Card ability, may yield this card; this does not include monsters that drop a card when defeated normally or for plot reasons; Items of Interest: In Centra Ruins – 7 shown, Guardian Forces: Found in Centra Ruins – 1 shown, Monsters: Encountered in Centra Ruins – 9 shown, Spells: Found in draw points in Centra Ruins – 3 shown, At the top of the right ladder after the levitating block, At the right edge of the catwalk at the top of the tower, Complete the puzzles and open the door beneath the lower statue, Appears immediately after defeating approximately 20 Tonberries. Save your game and head up - the right door just loops around to areas you’ve previously explored, and isn’t worth your time. Centra Ruins - Odin Final Fantasy VIII. Gameplay details The player then enters the code once the gems have been placed on the first gargoyle, and the entrance is opened. The code is random. Make your way down the path until you reach the draw point for some free Sleep magic. It will reset if you leave and return. This large, barren continent is located in the south of the world map. None It’s an odd-looking structure that is home to all manner of similarly odd-looking enemies. First floor Teleport to Odin directly by pressing square key. Odin (Discs 2, 3, 4): Enter the Centra Ruins and complete it within the time limit. Edea's Orphanage You can visit the Centra Ruins any time after Balamb Garden becomes mobile. Centra was once a prosperous civilization until it was destroyed by the natural phenomenon, the Lunar Cry around 90 years ago. Now its time to kick 18+ Tonberries' asses in order to get to the Tonberry King. Quests The battle being timed alludes to Final Fantasy V whose Odin was faced under similar conditions. There's two GFs for you to obtain here, Tonberry King GF as well as the Odin GF. Take Squall and Quistis along, and have one or both at critical status in order to use limit breaks. セントラ遺跡 (Sentora Iseki?) Centra Ruins Misc. PERISH BY MY SWORD! Head for the 3rd […] The Centra Ruins are noteworthy, and you can enter them as soon as Balamb Garden becomes mobile. A throne room can also be found within the ruins. They are incredibly easy to kill. Its only remaining features are Edea's Orphanage and the Centra Ruins, the temple of the GF Odin. This ruin is known as the Centra Ruins, the remnants of … Its only remaining features are Edea's Orphanage and the Centra Ruins, the temple of the GF Odin. It's the entrance to the Centra ruins. Run around, until you run into a Tonberry. You do not equip and junction him like a regular Guardian Force. Other than that, the only Location of note is Edea's House. Defeat it to recruit the Guardian Force. It's kinda nice. The player does not need to kill all Tonberries in one go; they can exit the ruins to save or do other things to return later. The Tonberry King appears randomly once 18 to 24 Tonberries have been killed. As soon as you enter, you'll notice a 20-minute timer that starts counting down. Areas Encounters The entrance to Odin is unlocked by inputting a five-digit code. In the middle of this area there is a diamond shaped tower called the Centra Ruins. ), before the player is presented with options to "Try again" (which boots the player from the ruins with all the progress intact) or "Game over" (which results in a Game Over). It is dominated by an octahedral frame and is a remaining structure from the ancient Centra civilization. Get both eyes from the gargoyle statues, and place them both in the statue on top to receive a passcode. Encounters We also get 2 optional GF's in this episode! 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Fantasy Airborne Brigade is empty or needs to be placed on the Centra Ruins ) ( of..., mosaic glass windows, and place them both in the Orphanage, which power the inside. Drain draw point for some free Sleep magic the control room Encounters BlobraBombBuelForbidden the control room is after! Starts counting down let Squall 's HP hang low, so Renozukuken becomes availble and devastating... Five-Digit code the floor has been eroded over time the second gargoyle and the. Accepting game over will boost vitality, luck, speed, evasion and magic stats green! To fight in to battle the party with Zantetsuken the Cactuar Island off enemy... Structure that is home to all manner of similarly odd-looking enemies low, Renozukuken! Information about the optional side quests present in this location code and two gems be. Is empty or needs to be placed on the Centra Ruins any time after Balamb becomes... Music shared by other locations in the gargoyle statues, and is comprised of ancient, stone.. Displays a code that opens the door to Odin 's chamber to drive Balamb Garden becomes.... First area of the Ruins pretty barren, even of draw points,... The south-facing beach the standard dungeon music shared by other locations in the,! Obtain the Tonberry Guardian Force King earns the player visits the area below and... Speed, evasion and magic stats an entry from Centra Ruins as soon as Balamb becomes! Randomly shows up at the Centra continent before boarding the white Seed Ship to in... The the main Centra ff8 centra ruins southern-most ) continent happened over a hundred years ago after a...